Archive for category Lean and Green Operations

Transfering the Complex Knowledge of Supply Chain Management through Serious Simulation Games

“A game could makes you forget that you are actually learning. Packaging a very complicated and
complex reality in to a simple learning tool is what Serious Simulation Game designed for.”

Have you ever thought about how your soft drinks, or your lotion, could arrive in the shelf even before you need it? That effort to make sure you get what you want when you step into the store is called Supply Chain Management (SCM). SCM is indeed important not only for customers, but also for the company. Every company tries to manage its supply chain efficiently and effectively, as SCM alone costs 30% – 70% of the total of production cost. However, managing a supply chain is not an easy job to do.

SCM GAME - Intro
Andersson and Wemner, through their article in 2008, even stated that many SCM practitioners have difficulties in making the right decision. This fact triggers other urgency: to find talents who understand SCM and able to make the right decision. To gain better knowledge about making decision in SCM, some researches have proven that traditional classroom teaching method might not be the best. Experiential learning, just like its name, provides you a learning method by experiencing the reality, which is an effective way to learn how to make a decision. One of its most effective media is Serious Simulation Game (SSG). To simply put, SSG is an entertaining game with non-entertaining purpose. However, there are still a very limited number of researches on the SSG about the whole supply chain.

H2Game SCM 1

In order to enhance the knowledge of SCM, especially for students, SEMS researchers have created a SSG named H2! Supply Chain Management Game. This game helps players to improve their ability in decision making, and also their skills in analyzing report and teamwork. H2! Supply Chain Management Game is played by 4 players per team, where there will be 4 teams competing against each other. The SSG was designed using a Spreadsheet Applications as its basis. It was then tested two times, Prototype 1 and Prototype 2. To deliver the learning points of the game well, this SSG was played in 4 phases. It consists of Briefing, Playing, Debriefing, and Evaluation.

The result of the evaluation phase shows that H2! Supply Chain Management Game can be used to deepen the knowledge of the players. It also helps players to understand supply chain’s important elements which improve their ability in analyzing data and making right decisions.

This research is conducted by Rachel Giovanni Hasibuab, Maya Hashilah, Arry Rahmawan and Akhmad Hidayatno

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Beer Game Simulation at Astra Honda Motor AHM

In order to introduce the basic concept of Supply Chain Management for all its Dealers, PT Astra Honda Motor AHM asked SEMS Lab to conduct Beer Game Simulation. The Beer Game Serious Simulation Gaming (SSG) is perfect interactive way to have a common understanding of supply chain challenges (With of course No Beer drinking involved). Approximately 67 dealers were trained on September 10, 2014 at PT AHM Tipar Cakung. The facilitators team was lead by Mr. Hariyanto Salim MSIE, CSCP that consist of 1 Game Master, and 10 Game Companion for each Game Board.
Even though it is a classic game, the beer game was still an eye opener for all the participants, who are all practitioner and very expert in the field.

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SEMS Researchers Team at QiR Seminar

Faculty of Engineering, Universitas Indonesia organized the 13th International Conference on Quality in Research (QiR) 2013, following the previous successful conference in Bali in 2011. The bi-annual International Seminar are open for all Engineering Disciplines, including Industrial Engineering. The selected theme for this year conference is “Exploring Innovation for Enhancement of Human Life and Environment”. Under this theme the conference focuses on the innovative contributions in science, engineering and design as well as their market perspectives to the existing and future enhancement of human life and environment quality. The seminar was held in Yogyakarta, Indonesia, 25-28 June 2013, at the Sheraton Mustika Hotel.

SEMS supports this seminar by presenting 2 papers regarding the use of system dynamics in marketing strategy. The paper was presented by Mr. Irvanu Rahman and Mr. Rama Raditya. It was a successful. We invite you to come for 2015 QiR, planned in August 2015.

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MP3EI Discrete Event Modeling Class Projects for Industrial Simulations

As part of the major class projects, the class of 2010 of the Industrial Simulation Class was tasked to develop a national logistics models based on MP3EI framework. Indonesia’s Masterplan for Acceleration and Expansion of Indonesia’s Economic Development (abbreviated MP3EI) is a long term plan by the Indonesian government to accelerate the realization of becoming a developed country. This will be done through “inclusive, just and simultaneous economic prominent growth”.

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The class was divided into the 6 economic corridors of the MP3EI: Read the rest of this entry »

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Launching OMG and IPOMS Gathering 2013

The Operation Management Game (OMG!) was designed to help managers and leaders learn about various operations management aspects in a simulated production line. OMG is an example of Serious Simulation Games (SSG), which is games of real-world systems designed for the purpose of learning, research, and problem solving. In SSG, participants are immersed in a simulated learning environment that is risk free and challenging. This environment creates an ideal place to test decisions and learn from the feedbacks without costly disruptions of the real systems.

OMG! is one of many SSG products developed at our laboratory: Systems Engineering, Modeling and Simulation (SEMS Lab), Industrial Engineering Department, Faculty of Engineering, Universitas Indonesia. We currently focus on building SSG that covers problems in supply chain management, industrial management, and technology policy. Some of these products are the kontainer game, financial management game, BIEOND Biodiesel Industry Policy Simulator, Franchise Management Game, Reverse Logistics Simulator and many other SSG. Almost all of our SSGs were developed using various computer simulation technology, as SEMS lab core competency.

During an IPOMS (Indonesian Production and Operations Management Society) Gathering, we launched the OMG by playing the game with all the participant gathering. The game was a success and wait for our book that will be published to explain about the game and how your organizations can easily develop and implement the game itself. SEMS has copyrighted the game and planned to just give the concept and design for the public to use it for free. Read the rest of this entry »

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